Anna University B.Tech Research Project — Team of 4 Engineers

K-RAID

Video-Based Agentic Reasoning.

A complete reasoning framework for Kabaddi. We transform raw broadcast footage into actionable tactical insights by orchestrating multi-object tracking, Bird's Eye View mapping, and a 4-agent LangGraph cluster.

K-RAID Architecture
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Court Keypoints
Homography Mapping
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Agent Specialists
LangGraph Pipeline
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FPS Processed
BEV Transformation
YOLOv8 ·HigherHRNet ·DeepSORT ·LangGraph ·Gemini Pro ·Next.js ·PyTorch ·YOLOv8 ·HigherHRNet ·DeepSORT ·LangGraph ·Gemini Pro ·Next.js ·PyTorch ·
01
The Need

Why We Built This

Kabaddi is deeply rooted in our culture, yet modern sports analytics has left it behind. The extreme chaos of the game breaks standard AI models. We wanted to fix that.

High Occlusion Chaos

Kabaddi raids are short (5-10s) and incredibly dense. During a tackle, 7 defenders collapse onto 1 raider. Traditional tracking systems instantly fail during these extreme occlusions.

Subjective Analysis

Current analysis relies entirely on manual observation by coaches, making it slow and highly subjective.

Agentic Reasoning

Our objective was to build an Agentic Framework that transforms raw pixels into structured data. By utilizing LangGraph, we enable AI to actually reason over complex spatial gameplay dynamics.

02

The Misconception

You Can't Analyze What You Can't See

Most people think sports analytics is just about plotting player coordinates on a screen. But how do you track a player when they are buried under a 7-man tackle in a chaotic 10x13 meter box?

Kabaddi Player Entanglement
The Reality

Traditional computer vision fails completely in Kabaddi. If the camera loses the player in a pile-up, the tracking algorithm instantly dies.

The Promise

What if the AI didn't just track players, but actually reasoned about where they must be? K-RAID guarantees zero-hallucination tactical analysis, even when players are completely obscured.

03

The Solution

The Architecture of Reasoning

Because traditional YOLO models fail at extreme occlusion, we built a BEV pipeline. But because 2D matrices still lose players in a pile-up, we needed a semantic layer. The result? A massive LangGraph cluster that deduces missing variables using social-temporal physics and game rules.

Live Architecture Telemetry

Technologies

Tech Stack

The architecture that powers K-RAID's real-time video processing, multi-agent orchestration, and responsive live telemetry interfaces.

Core AI & Vision
  • Python
  • PyTorch
  • HigherHRNet
  • ST-CGNet
  • OpenCV
Agentic Systems
  • LangGraph
  • Multi-Agent Systems
  • Google Gemini
  • LLMs
Backend & Orchestration
  • Node.js
  • Express
  • SQLite
  • Ngrok
  • WebSockets
Frontend & Visualization
  • Next.js
  • React
  • TypeScript
  • Tailwind CSS
  • Framer Motion
  • Three.js

05

Project Team

Built at Anna University

K-RAID was designed and developed as a B.Tech final year project at the College of Engineering Guindy, Anna University, aimed at proving the viability of multi-agent LLM systems in highly occluded sports analytics.

Researchers & Engineers
  • 01 Yogasimman R
  • 02 Manish M
  • 03 Kesav Kumar J
  • 04 Shanjai K
Academic Guidance
Project Guide
Dr. T. Mala
Professor, Dept of IST
Institution
B.Tech Information Technology
College of Engineering Guindy
Anna University

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B.Tech Alumni // Research Archive

Interested in our research or looking to collaborate?

We completed this project during our B.Tech engineering years at Anna University. Feel free to explore the source architecture or reach out to our team directly.